Lurker Ryder downgraded grunge skins
by Duion · 11/27/2014 (9:53 am) · 12 comments
Since I have no weapons finished yet for my game project, I decided to use the default ones for the first alpha versions, but I thought I could at least individualize them a bit and also make them use less memory, since the original textures are very big.
Both textures have been reduced in size, but you do not really see much of that ingame and also I added some more metallic and added some dirty darker grunge look. The normal map is also higher compression and saves additional space and the specular map is trashed and the diffuse map used for it, which saves even more resources, since the both maps were not much different anyway.
Here is how they look now:

So if you want to have alternative skins and save some resources you can grab them here:
www.duion.com/files/forums/gg/lurker_ryder_downgrade.zip
Installation: Just unzip into your "game" folder and overwrite and delete the unneccesary specular map if you want. Usable under the original MIT license from garagegames, no need to credit me.
Comparison: The old Lurker textures needed 11,2 MB and my ones need roughly only 1,4MB and the Ryder textures have been reduced from roughly 2,9 MB to 0,35 MB and there is not much visible difference in the game.
Both textures have been reduced in size, but you do not really see much of that ingame and also I added some more metallic and added some dirty darker grunge look. The normal map is also higher compression and saves additional space and the specular map is trashed and the diffuse map used for it, which saves even more resources, since the both maps were not much different anyway.
Here is how they look now:

So if you want to have alternative skins and save some resources you can grab them here:
www.duion.com/files/forums/gg/lurker_ryder_downgrade.zip
Installation: Just unzip into your "game" folder and overwrite and delete the unneccesary specular map if you want. Usable under the original MIT license from garagegames, no need to credit me.
Comparison: The old Lurker textures needed 11,2 MB and my ones need roughly only 1,4MB and the Ryder textures have been reduced from roughly 2,9 MB to 0,35 MB and there is not much visible difference in the game.
About the author
http://www.duion.com - Human Paradigm Specialist
#2
11/27/2014 (5:17 pm)
They look like they're from Fallout 3.
#3
11/28/2014 (2:20 am)
In-game shots! In-game shots!
#4
11/28/2014 (3:53 am)
The shot is from in-game obviously?!
#5
11/28/2014 (3:54 am)
Was hoping for a FP screenshot :)
#6
11/28/2014 (3:55 am)
You can download it and have it in real time.
#7
11/28/2014 (3:59 am)
Who has time for that kind of stuff? :( Fine!
#8
11/28/2014 (7:24 am)
Nice manky textures, Duion. :)
#9
11/28/2014 (8:24 am)
Sweet. Thanks Duion :)
#11
And since the pistol looked always very like a desert eagle I decided to make it look even more like one with the skin.
11/29/2014 (8:16 am)
The first person view of the rifle is still weird and not really identifiable as a rifle, while the pistol clearly looks like a pistol, maybe somehow the view angle can be changed.And since the pistol looked always very like a desert eagle I decided to make it look even more like one with the skin.
#12
12/01/2014 (8:04 am)
Looking good! 

GamerX