Tutorial: Terrain Workflow for T3D and U4 (Updated)
by Kevin Mitchell · 03/27/2014 (9:55 pm) · 8 comments
So I've been working on improving my terrain generation workflow. I think this is a good start.
Since I'm using 2 engines now. This covers both Unreal 4 and Torque 3D for these tutorials.
Terrain Files
Update: The original files were missing the splat map. I have re-uploaded the files.
Result images:
T3D:



U4:



Fly Over
Creation in Vue 11:
Map Generation in World Machine:
Integration in Torque 3D:
Note: Texture colors are modified around 50% of the video.
U4 integration:
Special thanks to Andy Write and Duion for all the tips. Hope im going in the right direction.
Since I'm using 2 engines now. This covers both Unreal 4 and Torque 3D for these tutorials.
Terrain Files
Update: The original files were missing the splat map. I have re-uploaded the files.
Result images:
T3D:



U4:



Fly Over
Creation in Vue 11:
Map Generation in World Machine:
Integration in Torque 3D:
Note: Texture colors are modified around 50% of the video.
U4 integration:
Special thanks to Andy Write and Duion for all the tips. Hope im going in the right direction.
About the author
Riding Solo since 2005. Current Project: Fated World 2005-Present RPG Engine Tool Kit - Now available.
#2
03/28/2014 (8:38 am)
This is gorgeous.
#3
PS: You could adapt the saturation and lighting of the scene in Torque, so it will not look so bad compared to U4 and if you would make use of the new macro layer in the terrain, you would even have a visual advantage over U4.
03/29/2014 (7:10 pm)
Why you use two different engines?PS: You could adapt the saturation and lighting of the scene in Torque, so it will not look so bad compared to U4 and if you would make use of the new macro layer in the terrain, you would even have a visual advantage over U4.
#4
03/29/2014 (8:16 pm)
I thought you stated that macro and the detail section does the same thing? and both needed saturated or simi saturated maps. Also I am using U4 to get acquainted for the engine in case my company does not make in through this re-factoring stage we just entered and i have to find a new job. There are several jobs in my area looking for people with unreal/unity knowledge for casino or game creation.
#5
Pleaseeeee upload a fix or something that would help sooo much.
04/02/2014 (12:02 am)
How the freak did you do that. I've been trying to do that for so long.Pleaseeeee upload a fix or something that would help sooo much.
#6
04/02/2014 (2:32 am)
All files have already been reuploaded.
#8
Are you linking to Unreal 4's source code? Now I know you did this with good intention but as far as I know that is a breach of the licensee with Epic Games. Unreal 4's source code is not open source.
I strongly suggest that you remove that link before Epic Games see this. I even think you could get banned for doing this here on the site.
REMOVE THAT LINK. Thanks.
04/03/2014 (12:48 am)
@Szzg007Are you linking to Unreal 4's source code? Now I know you did this with good intention but as far as I know that is a breach of the licensee with Epic Games. Unreal 4's source code is not open source.
I strongly suggest that you remove that link before Epic Games see this. I even think you could get banned for doing this here on the site.
REMOVE THAT LINK. Thanks.

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