Very Basic Road Textures
by JR Wilde · 10/06/2013 (9:29 am) · 3 comments
Get it here
I didn't spend much more than an hour between mapZone and Photoshop -don't expect miracles. These are solid textures though. I hope you find them useful. There are two textures in each set: Diffuse and normal -there is no alpha for parallax (Torque's offset parallax sucks imho and I'd rather not use it); you can add an alpha easily enough if you simply must have parallax. I don't think it is necessary since the normals are very "deep" anyway.
Below are some screen shots of it in a pleasing setting and, as you can see, these fit flawlessly with Pacifica -cheap plug on my part, I know ;).
There are two "universal" textures: concrete and cobbles 1 (cobbles 2 has track marks on it -to prove that something actually uses the road); these can be used for much more than roads and I leave it to your imagination...






I didn't spend much more than an hour between mapZone and Photoshop -don't expect miracles. These are solid textures though. I hope you find them useful. There are two textures in each set: Diffuse and normal -there is no alpha for parallax (Torque's offset parallax sucks imho and I'd rather not use it); you can add an alpha easily enough if you simply must have parallax. I don't think it is necessary since the normals are very "deep" anyway.
Below are some screen shots of it in a pleasing setting and, as you can see, these fit flawlessly with Pacifica -cheap plug on my part, I know ;).
There are two "universal" textures: concrete and cobbles 1 (cobbles 2 has track marks on it -to prove that something actually uses the road); these can be used for much more than roads and I leave it to your imagination...






About the author
see website: http://www.synchronicity3d.com email me at syncyronicity3d "at" gmail.com if you'd like.

NiN-NiN
And they look wonderful in Pacifica all we need is to throw in a car and we have a relaxing driving sim :)
Pacifica is on my list to get shortly thanks for the great work.