The Prototype village map can be used to demonstrate game engine, test game design, pitch a game idea, and appear absolutely beautiful.
Author yinakoSGA Date 07/20/2019 (2:48 am) Comment 0 comments
Beginning game developers do not always have the opportunity to buy expensive game assets. I had once also faced this problem. And now I decided to share the top 10 free sites with game assets.
Author Tim Mars Date 03/02/2017 (1:25 pm) Comment 4 comments
Craftpix.net is a free collection of game assets, including: game characters, tilesets, game icons, GUI, and we plan to expand our direction. Most of our products are well suited for the implementation of platformer, RPG and strategy. They are made advantageously in vector for the flexibility of use and have high quality.
Author Tony Date 09/19/2016 (4:03 am) Comment 4 comments
Producing 2D games now have been much easier than before with tools like Unity and help of online 2D Game Asset stores. Below is a list of top 10 2D games asset store you can find online, some commercial and some free.
Author yinakoSGA Date 12/21/2015 (8:17 pm) Comment 10 comments
Check out https://randomascii.wordpress.com/2011/11/11/source-indexing-is-underused-awesomeness/ and then check out this resource, because source indexing and symbol servers are underused awesomeness
Author Richard Ranft Date 12/17/2014 (5:59 am) Comment 3 comments
This is a path finding resource for T2D. It's a drop in resource which will not require any change to your existing engine code base, other than adding them to your solution.
Author Jean-Pierre Cuerrier Date 12/16/2014 (8:49 am) Comment 5 comments
This is how to implement iAd to Torque2D in simple way if you know how to add iAd Framework. It work perfect for my game in portrait mode.
Author Nora Ky Date 10/08/2014 (7:40 pm) Comment 0 comments
Here's a quick snippet of code used to find the closest object to another object! Very easy to implement into your own game. In fact, you could probably just copy and paste...
Author Aaron Fehlen Date 11/21/2013 (1:28 pm) Comment 3 comments
I used Torque 3D for a long time. I liked to use "getTrailingNumber" function. This function is very useful to get a tail number of an object.
Author yurembo Date 10/28/2013 (12:37 pm) Comment 0 comments
A work around to get audio in your iTorque2D 1.5 projects and Torque 2D MIT projects for iOS. Compliments of Chris Jorgenson of http://cascadiagames.com/ He's got Cavorite 3 coming out in a few days so I think it would be nice if you use his fix that you buy some of his iOS works.
Author Michael Cozzolino Date 10/07/2013 (12:35 pm) Comment 8 comments








