Ignore specific fields?
by Richard Hebblewhite · in Plastic Tweaker · 08/17/2009 (4:43 pm) · 2 replies
Hi!
Is there a way to make tweaker ignore certain fields when parsing a new script file ? For example, I'm modifying some weapon scripts that make use of various scopes etc (from the ModMaker addon).
Whenever I open one of these weapons via Tweaker, is seems to override the crosshair I'm using which results in an empty square rather than the correct crosshair image. I notice that Tweaker has added an "Crosshair = 1;" field in addition to my existing "Crosshair = true;" and seems to always set my crosshair value to "-1.#IND".
Is this because I'm using a custom setting that Tweaker can't find automatically ?
Thanks!
Is there a way to make tweaker ignore certain fields when parsing a new script file ? For example, I'm modifying some weapon scripts that make use of various scopes etc (from the ModMaker addon).
Whenever I open one of these weapons via Tweaker, is seems to override the crosshair I'm using which results in an empty square rather than the correct crosshair image. I notice that Tweaker has added an "Crosshair = 1;" field in addition to my existing "Crosshair = true;" and seems to always set my crosshair value to "-1.#IND".
Is this because I'm using a custom setting that Tweaker can't find automatically ?
Thanks!
About the author
Senior Lecturer at Glyndwr University, Wrexham. Director of RareBit Interactive & Programme Director for Computer Game, Immersive Technology and Creative Computing Programmes.
Associate Anthony Rosenbaum
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