Game Development Community

Beta 5 Bug - Odd editor behavior after mesh resize

by Gareth Fouche · in Torque 3D Professional · 08/17/2009 (8:41 am) · 2 replies

This is an odd one. I get strange behavior when I resize a mesh and toggle cameras.

Ok, steps to replicate. Load a map and switch to the editor. Select any mesh and resize it. Now hit Alt-C to switch cameras. Notice the editor is "sluggish" to perform that operation, in fact it looks like the key press combo hasn't registered, it simply opens the camera menu.

It actually has though, click on the screen and THEN you will switch cameras. You can try this a couple of times, where before it would instantly swap now it seems like the message gets lost until it has another input.

Also, in that scenario, when you are actually in free-camera, I find movement in certain directions is disabled. I can move say back and/or left, but not forward or right. Leaving edit mode and going back in fixes it.


#1
08/17/2009 (6:53 pm)
Logged as THREED-677
#2
08/17/2009 (6:56 pm)
Yeah, I have this same problem but it's with being in the editor in general(i.e. no mesh change, etc...) and pressing Alt+C to change cameras.