Game Development Community

Beta 5 Bug - Decals

by Gareth Fouche · in Torque 3D Professional · 08/17/2009 (8:34 am) · 3 replies

I'm seeing a fair number of decal issues on my sewer mesh :

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img522.imageshack.us/img522/1023/screenshot01200001.jpg
I don't really see these issues much in the Undercity demo, which is odd.

I can get decal issues on the Warrior Camp. You can see decals "floating" here, projecting at funny angles from the terrain. I can get the fairly consistently at this place on the map, with the wall mesh at that angle from the terrain slope.

img89.imageshack.us/img89/8695/screenshot01300002.jpg
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#1
08/17/2009 (3:07 pm)
I've seen this too, ugly aren't they? At one time this seemed to be rather random, but I've noticed that it happens more frequently now.
#2
08/17/2009 (7:00 pm)
Logged as THREED-682
#3
05/30/2010 (8:46 pm)
I am trying to get satisfactory results with the T3D1.1B1 build and this problem is still ugly, to quote Michael Hall.




I can not seem to find any more recent mention of this very nasty Bug.

So, any updates about this?