Might be a stupid question
by Tim Minkov · in TGB Platformer Kit · 08/12/2009 (6:48 pm) · 1 replies
I was messing around with the demo level today, and created a new scene. Added a platform with a platformbehavior and a spawnpoint for a player. That wasn't working (nothing would spawn when I would run it), so I spent a few hours looking for a fix. I finally came across that datablock.cs, shown here: http://www.garagegames.com/community/forums/viewthread/73018, which solved my problem.
Anyway, it didn't solve it completely. Now when I try to run it, I can control the player, but there is absolutely no animation. The sprite isn't there! The camera follows the movement, so it 'works' but it's still messed up. I literally went and checked back and forth 20 times. The animation/behavior are EXACTLY the same as the given demo level - there is no reason it shouldn't work.
The only difference I could find was this would pop up in my demo level in the console:
BehaviorComponent::addBehaviors - Missing Behavior ActorBehavior
BehaviorComponent::addBehaviors - Missing Behavior ActorAnimationBehavior
This doesn't appear on the level included with PSK.
Any ideas? I'm tearing my hair out here :P
Anyway, it didn't solve it completely. Now when I try to run it, I can control the player, but there is absolutely no animation. The sprite isn't there! The camera follows the movement, so it 'works' but it's still messed up. I literally went and checked back and forth 20 times. The animation/behavior are EXACTLY the same as the given demo level - there is no reason it shouldn't work.
The only difference I could find was this would pop up in my demo level in the console:
BehaviorComponent::addBehaviors - Missing Behavior ActorBehavior
BehaviorComponent::addBehaviors - Missing Behavior ActorAnimationBehavior
This doesn't appear on the level included with PSK.
Any ideas? I'm tearing my hair out here :P
Associate Phillip O'Shea
Violent Tulip
www.garagegames.com/community/forums/61