Game Development Community

Give us an update.... please?

by Johnny Vo · in Torsion · 08/09/2009 (5:08 pm) · 13 replies

I am surprised no one asked this questions so here it is, I love Torsion and would like to know when's the next update?!

I haven't encountered any problems with torsion so far.

Here's my features request:

-refactoring capabilities
-todo tab
-auto code format
-open code in a separate tab/window
-better static type checking

Thanks Torsion Team!


#1
08/17/2009 (4:05 pm)
@johnny, I think Tom Spillman is a little busy with T3D ATM to be working
on any update to torsion, and, IMO, the phrase:
'If it ain't broke, don't try to fix it'
comes to mind :)
#2
08/29/2009 (1:40 pm)
We also love Torsion and we are using for our T3D development. As a Visual Studio's .NET shop we have grown quite a custom to some of the basic tools and would like them added to Torsion. All that Johnny listed plus the following:

- Ability to comment and uncomment blocks
- Ability to show all possible commands for a GUI-based objects, not just the commands that were populated on the GUI initially. For example, if you do not set the "Command" value for a button. It is not available in Torsion.
- Also a video tutorial on best practices for using Torsion with T3D for debugging.
- XML file editing. Today it opens up in the browser. [edit...just discovered that you can configure this in the preferences.]

An update would be greatly appreciated and would enhance our development times.

#3
08/29/2009 (4:32 pm)
Quick note: Ctrl + K and Shift + Ctrl + K can be used to comment and uncomment the currently selected text.
#4
08/29/2009 (7:39 pm)
@James: Thank you very much. A major time saver!
#5
11/08/2010 (5:50 pm)
@Scott if you look under edit there is advanced and several other things where a bunch of nice commands like that are.

I am with Johnny though not just because it would be nice to see some features, but with the changes to the way console functions work and I think possibly other things, the auto-complete isn't working all the time (shows some odd characters). Also things like open on a file don't always work if it isn't the full path (I think if it uses the tilda). A bunch of small things I have noticed. Auto-complete is decently the big one though.

As for features though my biggest thing is some better tab management, when you start getting a lot of tabs it gets to be a pain cause you have to click those arrows like 30 times (ok maybe that is an exaggeration, I don't have that many). Also having them only in the order they where opened can be a pain cause I don't know how many times I open the .cs file for a gui later on and wish I could drag them side by side. Also some sort of spell check would be nice you could just use aspell or build a plug-in system so other people could add things as they see fit (that would be way more work, but may make it easier cause you wouldn't have to develop it as much later on if the system was done well and you could integrate really good ones with little work).

The Re-factor and format selection features suggested would be nice as well.

I am just throwing out my ideas and saying the important ones to me that other people stated, but as it stands now there are some bugs so I think it is important to fix those.

Obviously the team is busy working on T3D and has done some amazing work there so it would probably have to be done after things slow down on that.
#6
11/08/2010 (5:55 pm)
Oh just as a note integrating edit and continue by working closely with InstantAction/GarageGames would be amazing as well. I think I tried using one of the resources, but it doesn't work anymore or something (I remember I had some issue). And by integrating I mean putting it in a head build of torque cause I think that is the only place the changes would need to be.
#7
11/08/2010 (7:01 pm)
Another thing that would be nice to see added is goto when you use %this working. Also this is probably something that would require torque to output something more when you do rebuild exports, is auto-complete for callbacks so in engine if I used DECLARE_CALLBACK(void, onScriptFoo... in guiControl in script if I had a guiControl and started typing function MyGuiControl:: it would have that in the auto-complete since I was defining a function.
#8
11/10/2010 (1:51 am)
Does Torsion even make enough money where its worth keeping it closed source?

Opening it up to the community might be a good option to get some development going.

edit : Even after paying for it I would feel better if it was open. I purchased it a long time ago and use it frequently.
#9
11/15/2010 (4:48 am)
@Nathan - We've considered lots of updates, but it will never be as good as VisualStudio... which everyone wants to mimic. Our plan was to make Torsion unnecessary in the near future. ;)

@Chris - Our plan was to open source it when the revenues become irrelevant... surprising enough Torsion still sells very well. Its not huge, but it pays a few bills around the office and that adds up over a year.

I was anticipating open sourcing it in 2011, but the IAC shutdown may be accelerating things... i cannot say right now.
#10
11/15/2010 (7:14 am)
Thanks for the update Tom. You guys do great work! I can't wait to see what is in your future.
#11
10/13/2011 (2:55 am)
I am bumping the thread to find out if there's been any developments with Torsion. I do most of my work on it, so the possibility of updates or a source code license would be wonderful to me.
#12
05/02/2012 (3:46 am)
I just bought Torsion and after working with it, I have a few humble requests, if there will be any updates:

* F2 to rename files
* Moving Tabs around

Thanks :)
#13
10/15/2012 (11:31 am)
Hey Tom?
Are you still making updates to Torsion? Any chance you guys would think about open sourcing it especially since T3D when open source with an MIT license?

I think there would be a lot of people willing to work on it. Maybe even if garage games was interested in buying the rights to it and open sourcing it and managing the community for it if you didn't want to deal with that.

Just wondering what the status is on it all as I know there are a lot of nice features I would like to see and a bug that pops up every once in a while.