Why ISK does not have build files for VS 2008?
by Jan-Reinald Viardo · in 3D Isometric Kit · 08/07/2009 (9:13 am) · 43 replies
Hmm. Im kinda wondering why this kit does not have a buildfile for VS 2008. And I still have to convert it ending me up with errors/warnings? Im new to game programming so please help me up.
#42
Warning 1 warning LNK4221: no public symbols found; archive member will be inaccessible OPC_Picking.obj
Warning 2 warning LNK4221: no public symbols found; archive member will be inaccessible lookup.obj
Warning 3 warning LNK4221: no public symbols found; archive member will be inaccessible OPC_Common.obj
Warning 4 warning C4505: 'yyunput' : unreferenced local function has been removed CMDscan.cpp
Warning 5 warning C4005: 'alloca' : macro redefinition cmdgram.y
Warning 6 warning C4701: potentially uninitialized local variable 'yyval' used bison.simple
Warning 7 warning C4305: '-=' : truncation from 'double' to 'F32' player.cpp 1779
Warning 8 warning C4305: '-=' : truncation from 'double' to 'F32' player.cpp 1784
Warning 9 warning C4701: potentially uninitialized local variable 'returnShape' used shapebase.cpp 4463
But with the files you've sent. When I compiled using those files. Warnings 7-9 are gone. Warnings 1-6 are still there. What DirectX SDK are you using? May be it is because of the SDK I'm using which is March 2009. I don't want to be pasting those you've sent me cause I've made a couple of changes already in that directory and I don't remember what those are. Please help me. Thanks. If you did not do any changes from Jonathan Wood's fix for errors. Just help me fix warnings 7-9. And What DirectX SDK are you using? DirectX version might be the reason for the other warnings. Thanks in advance.
12/07/2009 (3:44 am)
Hi, did you made any changes on Jonathan Wood's fix for the errors? If yes, what changes are that? If not. Could you just help me fix the warnings? After applying Jonathan Wood's fix. I am left with the following warnings.Warning 1 warning LNK4221: no public symbols found; archive member will be inaccessible OPC_Picking.obj
Warning 2 warning LNK4221: no public symbols found; archive member will be inaccessible lookup.obj
Warning 3 warning LNK4221: no public symbols found; archive member will be inaccessible OPC_Common.obj
Warning 4 warning C4505: 'yyunput' : unreferenced local function has been removed CMDscan.cpp
Warning 5 warning C4005: 'alloca' : macro redefinition cmdgram.y
Warning 6 warning C4701: potentially uninitialized local variable 'yyval' used bison.simple
Warning 7 warning C4305: '-=' : truncation from 'double' to 'F32' player.cpp 1779
Warning 8 warning C4305: '-=' : truncation from 'double' to 'F32' player.cpp 1784
Warning 9 warning C4701: potentially uninitialized local variable 'returnShape' used shapebase.cpp 4463
But with the files you've sent. When I compiled using those files. Warnings 7-9 are gone. Warnings 1-6 are still there. What DirectX SDK are you using? May be it is because of the SDK I'm using which is March 2009. I don't want to be pasting those you've sent me cause I've made a couple of changes already in that directory and I don't remember what those are. Please help me. Thanks. If you did not do any changes from Jonathan Wood's fix for errors. Just help me fix warnings 7-9. And What DirectX SDK are you using? DirectX version might be the reason for the other warnings. Thanks in advance.
#43
However, these warnings should not prevent you from building or using the kit. But still i would like to get these resolved for you.
I will keep you posted.
12/07/2009 (7:57 pm)
items 4 - 9 have been address. items 1-3 may be related to your directX sdk. i believe im using november 2007 files. I will update my sdk and let you know if i get any warnings. However, these warnings should not prevent you from building or using the kit. But still i would like to get these resolved for you.
I will keep you posted.
Torque Owner Michael Branin
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