Game Development Community

GMK on Mac

by Yuri Dobronravin · in Game Mechanics Kit · 08/05/2009 (5:34 am) · 5 replies

GMK 100% support Mac, however there are some insignificant differences of building on PC Windows and Mac C++ compilers.

So discuss issues of GMK building and working on Mac computers here.

Peter Stuart has created a very comprehensive manual for compiling GMK on Mac's Xcode.

#1
08/12/2009 (4:52 pm)
I need Intructions for install in Mac with ODE please :)
#2
08/13/2009 (2:36 am)
Hi John,

Could you please tell what version of TGE or TGEA do you use?
Also what problems you got, what errors compiler or linker?
It will be easy to figure out how to help you.
#3
08/14/2009 (12:52 pm)
Hi Yuri

I use TGE 1.5.2 in a PPC Mac :S . I need a manual similar to what comes with the GMK, but it is for MAC. I have little experience with XCode.
#4
08/14/2009 (4:17 pm)
@John, you need to contact customer support, because your profile does not
show that you own any torque engines.

Cheers,

Hewster
#5
08/21/2009 (8:32 am)
Peter Stuart has created a very comprehensive manual for compiling GMK on Mac's Xcode. Read it in this topic.