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GuiObjectView using mesh hiding - anyone have code ?

by Kevin Bamonte · in Torque Game Engine · 08/03/2009 (6:28 pm) · 2 replies

Hey all,

I'm using MACK and implemented the mesh hiding resource along with the GuiObjectView - but does anyone have code that will use these togther ? (been playing with it a while and am failing miserably)

Thanks in advance,

Kevin

#1
08/03/2009 (6:33 pm)
I believe Guimo had it working for his Warscale project.
#2
08/04/2009 (8:07 am)
thank you - according to a post in his blog he was possibly selling the code - which works for me !

thanks again

kevin