I need some help figuring this out...
by Brent Corr · in Constructor · 07/31/2009 (4:36 pm) · 1 replies
How would you add a bump map to a brush or face on torque constructor? When I apply my bump map, it just turns the face or brush white? Am I doing something wrong, and if you can, Point me in the right direction with this.
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Associate Michael Hall
Distracted...
Bump maps are applied in-game through the use of materials.cs scripts.