noob question: Timer?
by sqldbatx · in TGB Platformer Kit · 07/29/2009 (6:59 pm) · 4 replies
I'm trying to find a good place to put my timer code. I can't seem to find a function that's called over and over. Anyone have a recommendation?
Thanks!
Thanks!
#2
Example:
... onaddtoscene ... ...
{
...
schedule(25000, 0, "executeschedule1");
}
Function executeschedule1
{
schedule(1000,0,"executeschedule2");
guitxt.text = "5";
}
Function executeschedule2
{
schedule(1000,0,"executeschedule3");
guitxt.text = "4";
}
...
07/30/2009 (6:27 am)
Is there a way to see how long until the schedule fires? If not this won't work unless I string a host of schedules. I'm looking to make a countdown. Would calling a schedule from another schedule from another schedule be poor in performance?Example:
... onaddtoscene ... ...
{
...
schedule(25000, 0, "executeschedule1");
}
Function executeschedule1
{
schedule(1000,0,"executeschedule2");
guitxt.text = "5";
}
Function executeschedule2
{
schedule(1000,0,"executeschedule3");
guitxt.text = "4";
}
...
#3
Is there a parameter that is passed via schedule() into your function for how many times it has run? That could help.
08/06/2009 (1:48 pm)
Just adding thoughts to this, could you do something like.schedule( 500, 0, "myFunction" );
function myFunction
{
if variable "timer" isn't set
{
timer = 5
}
guitxt.text=timer;
timer= timer - 1;
if timer=0
{
anotherFunction();
cancel schedule();
delete timer
}
}I've not done torquescript for a good few years so maybe that's not possible, I hope its something to spark some thought.Is there a parameter that is passed via schedule() into your function for how many times it has run? That could help.
#4
schedule(1000,"myFunction",5); //5 second countdown
//...
//...
function myFunction(%timer)
{
if{%timer==0)
{
//finished, do something!
echo("KABOOOM");
}
else
{
echo("Explosion in... " @ %timer);
schedule(1000,"myFunction",(%timer-1));
}
}
The output would be:
Explosion in... 5
Explosion in... 4
Explosion in... 3
Explosion in... 2
Explosion in... 1
KABOOOM
(my syntax might be off a lot, but the idea is still there)
05/18/2010 (11:07 am)
Here's a recursive way to handle a countdown:schedule(1000,"myFunction",5); //5 second countdown
//...
//...
function myFunction(%timer)
{
if{%timer==0)
{
//finished, do something!
echo("KABOOOM");
}
else
{
echo("Explosion in... " @ %timer);
schedule(1000,"myFunction",(%timer-1));
}
}
The output would be:
Explosion in... 5
Explosion in... 4
Explosion in... 3
Explosion in... 2
Explosion in... 1
KABOOOM
(my syntax might be off a lot, but the idea is still there)
Associate Phillip O'Shea
Violent Tulip