Game Development Community

My list of questions/posts.

by Thomas Salisbury · in 3D Isometric Kit · 07/22/2009 (5:20 pm) · 3 replies

I didn't want to hijack anyone else's thread, so I figured I would start a new.

1. In you documentation ou have this line :
All the mouse movement functions are held in Source/Engine/afx/UI/afxTSCtrl.cpp.
The file reference is wrong. Its actually Engine/Source/......

2. I would like to take this kit back to the AFX style camera and movement, but add point click. Can you please post some resources/references.

3. I would like to edit all the GUI's, but can find the proper references for this. Can you post this also?

Thats it for now. Thanks

#1
07/23/2009 (6:46 am)
the AFX camera is still there, i didn't do anything to break it. You simple need to remove the references to Advanced Camera in torque script and use only the standard camera. These varialbes are what you are looking for, they are found in several files

%this.Advcamera
$advCameraCCB = %this.advCamera; //ccbhack
$regCamera = %this.camera;
$CurrentCamera = $advCameraCCB;


mQuaker has click to move working here www.garagegames.com/community/forums/viewthread/86875

the health/mana/spell gui are all stock AFX guis the inventory Gui can be found in game\scriptsAndAssets\client\ui

inventory.png for the background and playgui.gui for the GUI and playgui.cs for the script that controls the gui
#2
07/23/2009 (4:29 pm)
Sorry how to do edit a .gui file? I cant ever seem to get the F1 to open any gui editor.
#3
07/24/2009 (6:17 am)
i believe the gui editor is f10 or you can open the file and edit it by hand with torsion or notepad