Game Development Community

Debugger isn't connecting to TGB 1.7.4 :-(

by Jeremy Stieglitz · in Torsion · 07/12/2009 (11:41 pm) · 1 replies

Hey all,

Just got Torision (and pretty new to TGB itself), and Torision can't seem to connect debugger to any of my TGB game executables (TGB 1.7.4). Strangely, whenever it compiles scripts it also launches the full game, and when the debugger attempts to startup it gets two instances of the launched game as a result (once from the precompilation, and then again from the actual debugger game initialization). Then the "Connecting" dialogue just sits around forever in Torision, and when I eventually close it Torision crashes. Does anyone have any idea what could be causing this behavior?

As far as I know, I don't have any firewalls enabled or any kind of local port blocking software installed. I have disabled some stock Windows services to improve system performance, but none that I could imagine this being dependent on... unless it does use a service I'm not aware of. I'd hugely appreciate any help! Torision seems really awesome but without the debugger working its usefulness is... limited ;)

All the best,
Jeremy

#1
07/13/2009 (12:09 am)
I should also note that I don't get any list of scripts during the precompiling process in the Output Window, which seems at odds with what the help documentation indicates is supposed to happen. It's almost like my binary isn't talking to Torision properly, or vice versa... hopefully can figure this out :)

Thanx,
Jer