3D modeler available.
by Jim (WhiteRaven) Burchfield · in Jobs · 07/02/2009 (5:25 pm) · 0 replies
Looking for a position(s)modeling non-organic models. Things such as weapons, buildings, ships, etc.
Not necessarily looking for a paid position at this time, but would like something that has some realistic chance of going somewhere.
I have modeled for the Reactor Interactive Game, Sector 13, which is currently on hiatus but is definitely not gone, and will also be modeling for them when the gear back up, without leaving an postion that I am currently in. Drew at ReactorInteractive.net should give me a positive referral if asked.
I have no problem with non-disclosure contracts, etc. and all work/documentation applying to a specific project is kept in separate directories so that there is no connection between or disclosure of any game specific material with any other.
If you are looking for a good but cheap 3d modeler then e-mail me at jburchfield1@columbus.rr.com and let's talk. Images of prior work are available on request.
Oh, btw, I use Blender 3d for modeling exclusively, which exports directly to Torque format.
Not necessarily looking for a paid position at this time, but would like something that has some realistic chance of going somewhere.
I have modeled for the Reactor Interactive Game, Sector 13, which is currently on hiatus but is definitely not gone, and will also be modeling for them when the gear back up, without leaving an postion that I am currently in. Drew at ReactorInteractive.net should give me a positive referral if asked.
I have no problem with non-disclosure contracts, etc. and all work/documentation applying to a specific project is kept in separate directories so that there is no connection between or disclosure of any game specific material with any other.
If you are looking for a good but cheap 3d modeler then e-mail me at jburchfield1@columbus.rr.com and let's talk. Images of prior work are available on request.
Oh, btw, I use Blender 3d for modeling exclusively, which exports directly to Torque format.
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