Need help with FGE and TGEA
by Roland Orr · in Torque Game Engine Advanced · 06/26/2009 (9:52 pm) · 2 replies
ok i have integrated FGE scripts, engine code (Reticle Hud, aiFlyingVehicle, aiRepairFlyingVehicle, WheeledFlyingVehicle, GuiMeterCtrl and a bunch of bug fixes as posted) into TGEA 1.8.1. I have cured all my crash bugs, fixed a few things in the aiFlyingVehicle class to work with 1.8.1.
Now when i load up the game and go into mission everthing seems ok with the exception that the ai spawns but he just ever so slowly floats straight down to the ground.
I have tried to set the move speed in the console, tried setting the ai think state to something to make it more active, but nothing i seem to do makes the ai do anything except slowly float to it doom.
if anyone has any idea as to why i would love to hear about it. Kinda desperate at this point to get it working.
thanks in advance.
Now when i load up the game and go into mission everthing seems ok with the exception that the ai spawns but he just ever so slowly floats straight down to the ground.
I have tried to set the move speed in the console, tried setting the ai think state to something to make it more active, but nothing i seem to do makes the ai do anything except slowly float to it doom.
if anyone has any idea as to why i would love to hear about it. Kinda desperate at this point to get it working.
thanks in advance.
#2
also FGE sample is a best sample for this class that usefull for me.
My email:moj.heidari@yahoo.com
11/13/2012 (3:24 pm)
I need AiFlyingvehicle class but not found.the download link for this class broken.anyone can help me and send to me this class?also FGE sample is a best sample for this class that usefull for me.
My email:moj.heidari@yahoo.com
Torque Owner David Jauregui
Curiosity Killed the Cat Productions