particle effects and time?
by Edward Smith · in General Discussion · 02/21/2003 (7:19 pm) · 0 replies
I want to place an effect to keep going after the weapon projectile has blown up and leave the smoke going for a set amoutn of time. i think i had know how to do this before but I have competely lost where to think of where it is, maybe some other problems?
thanks for any help!
thanks for any help!
About the author
Currently working on a WW2 FPS game.