hold-down-mouse click-to-move?
by Peter Mowry · in Torque Game Engine Advanced · 06/12/2009 (4:52 pm) · 0 replies
I implemented this by modifying C++ GameTSMouseCtrl and MoveManager and MoveList::getNextMove... Is this the right way?
I had to add these includes to moveList.cpp:
#include "T3D/player.h"
#include "T3D/aiPlayer.h"
#include "math/mMatrix.h"
#include "T3D/gameTSMouseControl.h"
www.garagegames.com/community/forums/viewthread/94455
www.garagegames.com/community/resources/view/5474/3#comment-127817
I had to add these includes to moveList.cpp:
#include "T3D/player.h"
#include "T3D/aiPlayer.h"
#include "math/mMatrix.h"
#include "T3D/gameTSMouseControl.h"
www.garagegames.com/community/forums/viewthread/94455
www.garagegames.com/community/resources/view/5474/3#comment-127817
About the author