collision
by Jason Chadwick · in Constructor · 06/12/2009 (1:04 am) · 3 replies
How do you make sure all sides of a shape have collision along with a portal?
Im using tge 1.5
Ive looked through tutorials and not found an answer that solves it
Im using tge 1.5
Ive looked through tutorials and not found an answer that solves it
About the author
#2
I just updated it and now its working perfect.
Quick question, how do I add my own character and character controls to my game (im new). I cant seem to be able to find the code for it??
also AI/NPC characters, where do I change their functions etc?
06/12/2009 (1:41 pm)
1.0.51I just updated it and now its working perfect.
Quick question, how do I add my own character and character controls to my game (im new). I cant seem to be able to find the code for it??
also AI/NPC characters, where do I change their functions etc?
#3
But I'll still give you a couple of hints:
server scripts -- game.cs, player.cs, aiPlayer.cs
client scripts -- default.bind.cs
06/12/2009 (2:37 pm)
Quote:Since those questions aren't related to Constructor you might be better served by asking them in the TGE/TGEa forums. I usually don't say this myself... but a little searching will also reveal these questions answered many times before.
Quick question, how do I add my own character and character controls to my game (im new). I cant seem to be able to find the code for it??
also AI/NPC characters, where do I change their functions etc?
But I'll still give you a couple of hints:
server scripts -- game.cs, player.cs, aiPlayer.cs
client scripts -- default.bind.cs
Perishingflames