Game Development Community

collision

by Jason Chadwick · in Constructor · 06/12/2009 (1:04 am) · 3 replies

How do you make sure all sides of a shape have collision along with a portal?

Im using tge 1.5

Ive looked through tutorials and not found an answer that solves it

#1
06/12/2009 (12:48 pm)
What version of Constructor are you running?
#2
06/12/2009 (1:41 pm)
1.0.51

I just updated it and now its working perfect.

Quick question, how do I add my own character and character controls to my game (im new). I cant seem to be able to find the code for it??

also AI/NPC characters, where do I change their functions etc?
#3
06/12/2009 (2:37 pm)
Quote:
Quick question, how do I add my own character and character controls to my game (im new). I cant seem to be able to find the code for it??

also AI/NPC characters, where do I change their functions etc?
Since those questions aren't related to Constructor you might be better served by asking them in the TGE/TGEa forums. I usually don't say this myself... but a little searching will also reveal these questions answered many times before.

But I'll still give you a couple of hints:
server scripts -- game.cs, player.cs, aiPlayer.cs
client scripts -- default.bind.cs