PSK Templates
by Todd Sharpe · in Torque X Platformer Kit · 05/31/2009 (5:05 pm) · 2 replies
After a while of installing C# 2005, C# 2005 SP1, XNA 2.0 (and wondering why it needs all of this if I have VS08 and XNA 3.0) the kit still wont run.
When I make a new game with the PlatformStarterGame template, and run it, it throws an exception:
Game.cs Line 98.
SceneLoader.Load(@"data\levels\sample_level.txscene");
Could not find any resources appropriate for the specified culture or the neutral culture. Make sure "GarageGames.Torque.EngineData.EngineData_x86.resources" was correctly embedded or linked into assembly "GarageGames.TorqueX.Framework" at compile time, or that all the satellite assemblies required are loadable and fully signed.
I can verify the file exists and it is added to my project.
Any ideas? I have Torque X 3.0 XNA Creators Club Edition.
On another note, where are the actual template files (.zip). I would like to install them with VS08, the enviornment i use most.
Thanks!
When I make a new game with the PlatformStarterGame template, and run it, it throws an exception:
Game.cs Line 98.
SceneLoader.Load(@"data\levels\sample_level.txscene");
Could not find any resources appropriate for the specified culture or the neutral culture. Make sure "GarageGames.Torque.EngineData.EngineData_x86.resources" was correctly embedded or linked into assembly "GarageGames.TorqueX.Framework" at compile time, or that all the satellite assemblies required are loadable and fully signed.
I can verify the file exists and it is added to my project.
Any ideas? I have Torque X 3.0 XNA Creators Club Edition.
On another note, where are the actual template files (.zip). I would like to install them with VS08, the enviornment i use most.
Thanks!
#2
I then added the respective 3.0 dlls. This didn't work, still errors. I traced it down to the TorqueX dlls using different versions of the XNA dll (3.0) instead of the 2.0 referenced in both projects. I then removed the XNA 2.0 references and added the 3.0 ones.
However, i have a new error I am working with.
GUI.cs line 52:
lifeCountTextStyle.FontType = @"data\font\LivesFont";
Error: "Compiled with another version of xna"
any thoughts?
P.S. - GarageGames - When will the PSK be updated for 3.0!!!
06/03/2009 (7:40 pm)
I removed the references in both projects from the 2.0 to 3.0 for GarageGames.TorqueX.Framework and GarageGames.TorqueX.Framework2D.I then added the respective 3.0 dlls. This didn't work, still errors. I traced it down to the TorqueX dlls using different versions of the XNA dll (3.0) instead of the 2.0 referenced in both projects. I then removed the XNA 2.0 references and added the 3.0 ones.
However, i have a new error I am working with.
GUI.cs line 52:
lifeCountTextStyle.FontType = @"data\font\LivesFont";
Error: "Compiled with another version of xna"
any thoughts?
P.S. - GarageGames - When will the PSK be updated for 3.0!!!
Torque Owner Jim Perry