Game Development Community

Torque 3D Show Off Thread!

by Tom Spilman · in Torque 3D Beginner · 05/30/2009 (1:20 am) · 823 replies

I think it's about time we started a show off thread for cool Torque 3D stuff.

Screenshots are great... but a YouTube HD video gives you massive bonus points. :)

Ready... Set.... GO!

About the author

Tom is a programmer and co-owner of Sickhead Games, LLC.

#161
07/07/2009 (4:19 pm)
Some beta 4 preview...


farm3.static.flickr.com/2449/3699579640_8af6fd60ee.jpg

... this shows Basic Lighting now with support for up to 4 lights per mesh and a dynamic reflection on that sphere.
#162
07/07/2009 (4:50 pm)
when is beta4 coming
#163
07/07/2009 (5:01 pm)
Basic Lighting for the win!
#164
07/07/2009 (5:16 pm)
I really think there should be a blog or something featuring the content that's been posted in this topic.. A lot of really impressive stuff here - the (currently)-non-Torque3D-ers should get to see. :)
#165
07/07/2009 (5:26 pm)
@Zoidy: Absolutely. Lots of stuff to show in a future blog. Thanks for everyone who's posting. Very inspiring for us.
#166
07/07/2009 (5:40 pm)
@Tom WOW man I see the love your giveing to the Basic pipeline, thats a awesome pic!
#167
07/07/2009 (7:23 pm)
www.xenocell.com/dev/crystalhillsbattle.jpg
Just a quick still. :)
#169
07/07/2009 (7:35 pm)
Sweeeeeet! Tease = My Quick Death!
#170
07/07/2009 (8:52 pm)
nice picture
#171
07/07/2009 (9:04 pm)
Quote:Konrad Kiss Said...
www.xenocell.com/dev/crystalhillsbattle.jpgJust a quick still.

Are this cliffs on the Left DTS? They look very detailed to be terrain.
#172
07/07/2009 (10:52 pm)
Forget the cliffs. I see a giant turtle...but he's not dressed as a ninja.
#173
07/08/2009 (4:09 am)
Thanks guys.

@James: It's the terrain. :)

@Joe: We're still working on the textures. ;)

Btw, I just meant to show off the snowy northern scenery. The rest right now are not actually in combat (yet), but I wanted to post something more interesting.

Also, precipitation would be awesome if it'd work with the soft particles shader as well. Would make dust storms and such a lot better. And I really miss the wind! :)
#174
07/08/2009 (3:54 pm)
The giant turtle should definitely get some ninja pajamas..
#175
07/08/2009 (7:38 pm)
These were posted by my work partner in his blog but I thought I would pop them in here too :) Our current project being ported to T3D..

silhouette-studios.com.au/images/jpb/new/jpg_1.jpg
silhouette-studios.com.au/images/jpb/new/jpg_2.jpg
silhouette-studios.com.au/images/jpb/new/jpg_3.jpg
#176
07/08/2009 (9:42 pm)
Very nice cartoon shader, Ashley!
#177
07/09/2009 (6:02 am)
@Ashley
Game looks cool, tell Andrew I said HI!
#178
07/09/2009 (8:57 pm)
Finally some textures I'm a bit pleased with.

Rock01:
img339.imageshack.us/img339/802/screenshot00100001.th.png

Rock02:
img384.imageshack.us/img384/5185/screenshot00100000.th.png

Grass01:
img140.imageshack.us/img140/180/screenshot00100008.png


Grass_mostlyDirt01:
img248.imageshack.us/img248/3517/screenshot00100002.th.png

Sand01:
img243.imageshack.us/img243/6763/screenshot00100006.th.png

Gravel01 (i swear this texture is haunted, it keeps flipping between the rocks being high and the sand being high.. this pic is with the sand high...):
img243.imageshack.us/img243/741/screenshot00100007.th.png

Snow01:
img381.imageshack.us/img381/1109/screenshot00100005.th.png



And for your viewing pleasure, my complete water effect with dynamic lights and solid fog coloring.

#179
07/09/2009 (8:58 pm)
AutoHD Link www.youtube.com/v/9ZlPKCShwmA&hl=en&fs=1&rel=0&hd=1


So the day does not go by with out a post for the bored!, the sound man ask for a video to give him some inspiration for the tracks for a Verve Machinima Demo I'm doing with Phillip O'Shea. This is day 4 with the island nothing fancy yet but if you love Torque3D you'll love this video.

Scatter Sky, Light Rays: Added
AutoHD Link www.youtube.com/v/KkvRGOBEFzc&hl=en&fs=1&rel=0&hd=1

#180
07/09/2009 (9:11 pm)
@OmegaDog: Wow! Very nice!