Torque 3D Show Off Thread!
by Tom Spilman · in Torque 3D Beginner · 05/30/2009 (1:20 am) · 823 replies
I think it's about time we started a show off thread for cool Torque 3D stuff.
Screenshots are great... but a YouTube HD video gives you massive bonus points. :)
Ready... Set.... GO!
Screenshots are great... but a YouTube HD video gives you massive bonus points. :)
Ready... Set.... GO!
About the author
Tom is a programmer and co-owner of Sickhead Games, LLC.
#142
Man you gotta love the new material system makes my mistakes look cool!
AutoHD Link www.youtube.com/v/UAKfBzUGX1w&hl=en&fs=1&rel=0&hd=1
07/06/2009 (1:31 am)
Yea Rex is nice. Maxim kindly let me borrow it :)Man you gotta love the new material system makes my mistakes look cool!
AutoHD Link www.youtube.com/v/UAKfBzUGX1w&hl=en&fs=1&rel=0&hd=1
#144
I remember when you were working on the water shader for TGEA. If the water in you video just a adjustment from inside the editor or have you altered the code of the water shader? Either way I would love to see how it is done. been trying to pull it off for a job I'm working but isn't quite there yet.
07/06/2009 (7:04 am)
@jacob:I remember when you were working on the water shader for TGEA. If the water in you video just a adjustment from inside the editor or have you altered the code of the water shader? Either way I would love to see how it is done. been trying to pull it off for a job I'm working but isn't quite there yet.
#147
Enjoy.
07/06/2009 (3:34 pm)
Just because I'm in the aloha spirit today, here's a little quick environment preview of "The Legend of Kilpatrick"Enjoy.
#148
Took some shader edits, which I'm still working on. Unfortunately to get this working in an acceptably accurate way with dynamic lights will take more work than I was hoping for.. If things go well, I may have something somewhat together by tonight though. :)
Oh, and deepscratch, How did you go about having a ragdoll player? Is it something easy and/or something you'd be willing to share? Ragdolls coupled with my own first-person tweak would make for the exact feel I'd like to achieve.
07/06/2009 (4:07 pm)
@James:Took some shader edits, which I'm still working on. Unfortunately to get this working in an acceptably accurate way with dynamic lights will take more work than I was hoping for.. If things go well, I may have something somewhat together by tonight though. :)
Oh, and deepscratch, How did you go about having a ragdoll player? Is it something easy and/or something you'd be willing to share? Ragdolls coupled with my own first-person tweak would make for the exact feel I'd like to achieve.
#149
07/06/2009 (7:00 pm)
Ladies & Gents, is it possible to post some videos on Vimeo instead of Youtube... In fact for people in PR. China, Youtube is currently down for 3 months already.
#150
www.gpinteractive.com/TLok_HD.wmv
07/06/2009 (8:12 pm)
Frank - here's the link to mine that will load in Windows Media Player:www.gpinteractive.com/TLok_HD.wmv
#154
its a bit of a twister to get it working with player,(ragdoll), and I've been using your first person resource, they go well together, get me on MSN medan121@gmail.com and I'll share it with you
07/07/2009 (12:18 am)
@Jacob Dankovchik,its a bit of a twister to get it working with player,(ragdoll), and I've been using your first person resource, they go well together, get me on MSN medan121@gmail.com and I'll share it with you
#156
07/07/2009 (12:55 am)
Deepscratch even though I misunderstood what it was you were working on may I see as well?
#160
Of course you can show off PureLight! That Zen Gallery level reminds me of a place I used to reahearse in -- nice and relaxing atmosphere in there.
07/07/2009 (2:09 pm)
@David ChanOf course you can show off PureLight! That Zen Gallery level reminds me of a place I used to reahearse in -- nice and relaxing atmosphere in there.
The engine will do pretty cool stuff without using different software
Torque 3D Owner Avneet Dhanota
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