Game Development Community

SpotLights debugging...

by Sorin Daraban · in Torque 3D Professional · 05/29/2009 (11:20 am) · 1 replies

It is pretty difficult right now to see which way the Spot Light is facing as it has no debugging features such as a cone. Also, the Spot Light moves away from its initial position every time its radius is increased.

#1
05/29/2009 (1:04 pm)
Beta 3 will have some debug rendering of the spotlight when its selected, so you can see what your manipulating.