Game Development Community

Merge with GMK and SSAO

by Andy S. · in Torque Game Engine Advanced · 05/28/2009 (2:47 am) · 4 replies

Hi,

has anybody merged GMK and SSAO with AFX for TGEA 1.8.1? Are there any special things to look out for?


#1
05/28/2009 (3:57 pm)
dont know about the afx part, but i did both the ssao and the gmk, and it worked fine... no hazzle...
#2
05/28/2009 (11:39 pm)
SSAO and GMK I also merged in, but I did not yet try to put these into AFX, since the AFX codebase is quite different to stock TGEA.
#3
06/06/2009 (4:22 am)
I merged in all three ... but there is a conflict with the CutScene editor camera and the AFX camera. Everything works except for using the CutScene editor ... I started looking into this but ended up getting side-tracked.
#4
08/03/2009 (5:45 pm)
@Quinton (or anyone else merging these products) - did you ever get the cutscene editor working? I'm considering buy GMK but currently have a modified AFX/TGEA1.8.1 I'm using.