Game Development Community

Tim Aste Content Packs

by Robert Rice · in Constructor · 05/22/2009 (10:14 am) · 0 replies

I'm trying to re-export the Aste Content Packs for use in TGEA. For every attempt, I first import the associated textures into Constructor and set that new set to active. For every .map file I open from the content pack, Constructor says it cannot resolve certain textures (WOOD1, for example), so I have to reapply them. Does anyone know how I can get Constructor to resolve these textures automatically? I've been doing them manually, but the models are beginning to get more complex.