lwo problems importing in blender from constructor
by Matthew Harris · in Constructor · 05/20/2009 (3:57 am) · 1 replies
Hey,
I can't import the lwo that I export from constructor to import into blender.
My ultimate goal is to go from my constructor map to dts file. I have tried multiple ways. Looking for a .map to lwo/obj/3ds converter (found a 3ds one from mr fairfax but it had no material support).
I played with DeleD but importing a .map messed up all the texture coordinates.
Any idea going from constructor -> dts would greatly be apreciate. I don't mind if I don't have lightmaps anymore.
Anyone successfully get their .lwo from constructor into blender.
If anyone has ideas please advise.
I can't import the lwo that I export from constructor to import into blender.
My ultimate goal is to go from my constructor map to dts file. I have tried multiple ways. Looking for a .map to lwo/obj/3ds converter (found a 3ds one from mr fairfax but it had no material support).
I played with DeleD but importing a .map messed up all the texture coordinates.
Any idea going from constructor -> dts would greatly be apreciate. I don't mind if I don't have lightmaps anymore.
Anyone successfully get their .lwo from constructor into blender.
If anyone has ideas please advise.
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Check out this thread for a brief explaination:
www.garagegames.com/community/forums/viewthread/79926