Game Development Community

lwo problems importing in blender from constructor

by Matthew Harris · in Constructor · 05/20/2009 (3:57 am) · 1 replies

Hey,

I can't import the lwo that I export from constructor to import into blender.

My ultimate goal is to go from my constructor map to dts file. I have tried multiple ways. Looking for a .map to lwo/obj/3ds converter (found a 3ds one from mr fairfax but it had no material support).

I played with DeleD but importing a .map messed up all the texture coordinates.

Any idea going from constructor -> dts would greatly be apreciate. I don't mind if I don't have lightmaps anymore.

Anyone successfully get their .lwo from constructor into blender.

If anyone has ideas please advise.

#1
05/20/2009 (11:22 am)
I had the same issue. Unfortunately, I don't think there's a fix.
Check out this thread for a brief explaination:
www.garagegames.com/community/forums/viewthread/79926