Game Development Community

timeManagerProcessInterval

by Caylo Gypsyblood · in Torque 3D Professional · 05/17/2009 (11:55 am) · 0 replies

I have a scene that receive 20'ish FPS with Advance Lighting, yet it seem truly lagged and just as unplayable as the sub 10FPS scenes. I also receive chunky in game behavior(windowed mode), what is difficult to describe at all; best would be imagine after every 500 frames would pause for 20ms.

Setting $Pref::timeManagerProcessInterval = "40"; seems to solve both problems. The FPS dropped to ~19, even the scene when it was dipping under 10FPS is at about 19FPS. But the chunky behavior and laggyness are gone, lower MAX FPS but much more playable overall.

Anyone else wish to report experience with $Pref::timeManagerProcessInterval = setting?