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DTS Exporter Wheeled Vehicle Weird Results

by Jorge Luis Gandulfo · in Torque 3D Professional · 05/16/2009 (1:53 pm) · 0 replies

I was testing the BETA mostly script side this days.

I created a new Car Model and exported it using DTS Exporter from MAX 8.

The model crashes the game without any warning in the log, if i use another model i made before it works.

On the other Hand the DTS exporter take ages to export a 10k more Poly model, this car is arround 10k a bit more.

Is there a way to use Vehicles with Collada models?

I have to make a project in C++ to test this in debug mode, but i don't see what the problem would be since i made car models before for TGEA, and this models are working on the BETA.

Any idea on what to do?

Thanks a lot in Advance

Note: The Collada exporter ROCKS, its great to be able to export static objects in a fast an easy way, i wish there is way to export vehicles with it as well.