Game Development Community

TorqueScript in XCode with iTGB 1.2?

by Dave Calabrese · in iTorque 2D · 05/11/2009 (10:02 am) · 2 replies

(NOTE: I know there are XCode / TorqueScript posts up on the forums already, however they are a bit outdated, so and since we now have an installer, I'm thinking this is a different issue... could be wrong, but let's find out!)

I find that whenever I run the "Install TorqueScript for Xcode" app.... nothing happens. Yes, it installs, and says it installed fine, but then when I am back in XCode, I don't see any coloring to my TorqueScript. Perhaps I'm just a bit green to development in XCode, but could someone please point me to the correct next steps after installing this?


#1
05/11/2009 (10:53 am)
I don't think the xcode plugin for torque script works with the new xcodes. AT least that's what I discovered a while back. I use Eclipse now with the highlighter plugin.
#2
05/11/2009 (4:15 pm)
I just use Smultron for script. The Xcode highlighter is outdated.