1.7.1 and Ground Cover...
by Quinton Delpeche · in Torque Game Engine Advanced · 05/11/2009 (7:18 am) · 2 replies
Hi,
I have been trying to get Ground Cover working in TGEA 1.7.1 for a while now and I am still unable to get it working.
I have tried creating the Ground Cover Object in the Toolset ... No luck.
I have copied the Ground Cover Object from my FPS Environment pack and ensured that the models and objects are in the right place ... No luck.
I have tried using the examples found in some of the forums ... No luck.
I am using TGEA 1.7.1 and AFX 1.1.2. Am I doing something wrong? I don't get any errors in the console, the Ground Cover just never displays. My game does run in Hosted Multiplayer by default ... not that this should matter any.
I have been trying to get Ground Cover working in TGEA 1.7.1 for a while now and I am still unable to get it working.
I have tried creating the Ground Cover Object in the Toolset ... No luck.
I have copied the Ground Cover Object from my FPS Environment pack and ensured that the models and objects are in the right place ... No luck.
I have tried using the examples found in some of the forums ... No luck.
I am using TGEA 1.7.1 and AFX 1.1.2. Am I doing something wrong? I don't get any errors in the console, the Ground Cover just never displays. My game does run in Hosted Multiplayer by default ... not that this should matter any.
About the author
Gobbo Games is an Independent Games Development company operating from Durban in South Africa. We believe in creating high-quality cost-effective games that remain true to the belief of Independent Game Developers around the world.
#2
Thanks for the quick reply ... much appreciated.
05/11/2009 (7:35 am)
@Jaimi: Sweet no worries. I will track down your thread and look at it. Just wanted to make sure I wasn't loosing my mind. :)Thanks for the quick reply ... much appreciated.
Associate Jaimi McEntire
King of Flapjacks
I've successfully used groundcover with TGEA 1.7.1 and AFX 1.1.2. I do not think there is any issue with it running in this version. I mainly use it for billboard foliage. I posted a sample in a previous thread - if you're interested, I can dig it up.