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problem with Platformer tutorial

by Joe Strout · in General Discussion · 05/08/2009 (8:32 pm) · 1 replies

I'm trying to follow the Platformer tutorial, which describes how to set up a tile layer. All was going fine until I got to that bit about setting the tile count to 40 by 20. I've set the tile count to 40 by 20, yet the tiles shown in the editor, as well as when I run, have only 10 rows and columns.

I tried the Fill tool, and it filled only 10 rows and columns. I tried the Brush tool, and I can only set tiles within the 10x10 area. Yet the Tile Count fields continue to mock me with the values "40" and "20."

I'm stumped. Is this a bug, or have I missed some important step?

Thanks,
- Joe

#1
05/08/2009 (8:53 pm)
OK, I found a solution: once you get out of "edit layer" mode (which apparently you can do by adding something else to the level, or by clicking the Select tool at the top of the window -- but not the one in the edit panel), then the layer object itself has drag handles that you can use to increase its size.

So it appears that I actually had increased the number of tiles, but my tile map object was a "window" onto this that can't be resized in any manner obvious to a newbie (though it makes sense once you finally stumble across it).

None of this is mentioned in the tutorial; that makes it sound like the resizing is automatic. Maybe something has changed since that was written? Anyway, I'd suggest an extra paragraph explaining this necessary step.

Cheers,
- Joe