request: FSM Sound code change
by Steve Acaster · in Torque 3D Professional · 05/04/2009 (9:15 am) · 1 replies
As weapon FSMs still clip the sound if the audio is longer than the state timeout, could I put in a request for the devs to consider implementing Gerald Fishel's code change into the T3D source to allow all of the sound to play regardless of timeout length.
Ta.
Ta.
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