Game Development Community

NonBug: Weapon Sound Clipping in 1.8.1

by Steve Acaster · in Torque Game Engine Advanced · 04/29/2009 (4:06 pm) · 22 replies

It appears the weapon sound clipping issue isn't resolved for 1.8.1. Didn't see any specific mention of it in 1.8.1 during search and not noted in the Known Issues sticky.

Hack/Fix.
Around line 1535 in ShapeImage.ccp comment out the line.
SFX_DELETE( image.animSound );

Edit
Edited the title as this isn't a bug.
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#21
05/04/2009 (10:54 pm)
Cool. I knew I had to forget a step (#1). #2 is a good idea too. Playing too many sounds with a rapid fire is probably pretty ugly.
#22
06/23/2009 (10:00 pm)
a bit late on this one but brilliant code Gerald and Alex. solved a couple problems i was having, plus helped me see another one i created.

Cheers.
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