OnWake for mission files
by Kevin Mitchell · in Torque Game Engine · 04/29/2009 (9:59 am) · 1 replies
Is it possible to have a missionName.CS like they have a GUIName.CS ?
What I'm trying to do is have a easier way to have some start up code for a new zone. There I could do things like play the music for the map, display zone title on timer and other things like a BattleSceneMission Setup.
So is it possible before i start this and have EpicFail written on my face?
What I'm trying to do is have a easier way to have some start up code for a new zone. There I could do things like play the music for the map, display zone title on timer and other things like a BattleSceneMission Setup.
So is it possible before i start this and have EpicFail written on my face?
About the author
Riding Solo since 2005. Current Project: Fated World 2005-Present RPG Engine Tool Kit - Now available.
Torque 3D Owner Caylo Gypsyblood
I would have reply earlier, but the GG site no longer adds TGE forums to my 'unread' list...ARGH!