Game Development Community

Exist some guide with all the functions of torque game engine?

by ERICK MIRANDA M · in Torque Game Engine · 04/24/2009 (11:42 am) · 7 replies

Exist some place or some document to have all functions listed with arguments and some descriptions the function of the TGE. Like a guide to scripters. Thanks

#1
04/24/2009 (12:37 pm)
UNfortunatly this is something that we have been asking for a while. There is a alot of documentation, but its geared for the engine side of development. Or you have to have access to the engine for ever person working on your team, ie sound, artists, and scriptors, for each person to be able to learn their side to the greatest extent. There is alot of engine side documentation, but alot of that stuff isnt clearly defined for scripters. Its just a mass of definitions, some of which are out of date. some which are not. So that doesnt help much for scripters who are trying to make things work, and going.. huh.. (like the water block)

Short answer.. there is a few small tutorials, but no complete guide for scripter side folks. I have had a few words with the documentation writer MrPerry, becuase of this issue, and he doesnt understand why i should be complaining, the codes going to explain how it works in the engine definitions.. rather then a full listing of how it works in the script, so i can give it to my audio engineer, who just wants to do and place enviromental sounds, not complile and deal with the engine side of things.(which would also require me to buy a license for him, when he doesnt need one or want one.)
#2
04/24/2009 (12:47 pm)
as a side note, you could pick up a copy of the usual books which can help any scriptor, script side or engine side.

3D programming for torque
Torque for Teens
Game Development Essentials (any of these books actually i highly recommend)
#3
04/24/2009 (12:53 pm)
Thanks a lot, but I guess that really is necesary a guide like I commented. I don't know about other products for garagegames, but is a small hole on documentation about this engine.
#5
04/24/2009 (1:20 pm)
Yes there is TDN, but have you really actually tried to find commands here.. and when was it last updated.. torque 1.3? 1.4? Does it include any of the TGEA definitions, some or part. It is the correct place to look but scroll down that Torque scripts commands list.. i see a lot of holes. Its not anyone particular fault for not keeping up with it, and its no secret that its GG most worst aspect (which is why mPerry was hired to correct). And hopefully he will be kept on it to complete the task, so if i need to find a question on say.. SFX, i can find the definitions to get to my audio guy. I have better things to do then hand over script side scripts from the engine code on a case by case. rather then say, Here is a scripter friendly list of definitions.
#6
04/24/2009 (1:31 pm)
I agree, better docs would be... well better. But for now, TDN & GPGT are the best we got.

that is, except for this:

docs.garagegames.com/tgea/official/

But please note that a bunch of this is old also - The "ALX" stuff all has been renamed "SFX" for example.
#7
04/24/2009 (4:06 pm)
Thanks for all, really I glad your attention, I've read this documentation, but I would like some document for scripting like say Edward, but I guess no exist. Exist other plataforms that have all the comands or function and just in necesary write some question about the doubt, and have some list with the probable function that We need. Sincerly thanks everybody for your attention. But I would note this doubt to garagegames. Thanks everybody