Game Development Community

Torque SDK

by Geoff Widman · in General Add-On Discussion · 04/23/2009 (4:46 pm) · 3 replies

I have downloaded Torque Game Engine 1.5.1 SDK. I am looking for the Folder SDK then Examples. Is SDK the same as Torque Game Engine1.5.1 SDK? So can anyone help me I am just learning Torque and I am looking at the start up tutorial and I am trying to get the game to open up in a folder GameOne. I changed the $defaultGame="tutorial.base";' to $defaultGame="GameOne" but it keeps trying to save in turtorial.base and not GameOne.

#1
04/23/2009 (6:54 pm)
well first up, Look for a file called Getting Started.PDF its in the installer. That should help you get started. The SDK is the engine.
#2
04/23/2009 (7:34 pm)
That is where I am at but I think the examples is for a previse version and I have Torque 1.5. Here is were I am running into problems.

Torque 1.5 – Introductory Tutorial
GAME FILES
In order to make our tutorial game, we'll need to set up a new project and take a look at the file
structure. In the standard TGE setup, the folder where the actual games are located is
Torque/SDK/example. Go there, and you'll see some folders with different example games in
them. We're going to base our game on the tutorial.base folder, so make a new copy of
tutorial.base (with all its contents) in the example folder. Rename it to 'GameOne', which is
what we'll be calling our example game.
The root of your game data is defined by where the Torque executable is. In the example folder,
that executable is called torqueDemo, but when you're ready to distribute you can change that to
whatever you want. In the same folder as torqueDemo, there will be a script file called main.cs,
which is the first thing that the Torque engine looks for when the executable is run. Go ahead and
open the Torque/SDK/example/main.cs file with your text editor of choice.

This is from the Started.PDF I
#3
04/23/2009 (8:02 pm)
best thing to do is copy 1 folder,and name the main.cs file to what you rename that folder. Should work perfectly.