Game Development Community

weapon animation problem while using advanced camera

by Ivan Mandzhukov · in Torque Game Engine Advanced · 04/13/2009 (12:40 pm) · 2 replies

Hello everyone,
I have this strange problem while using advanced camera "orbit" mode.
The weapon animation while firing a projectile doesn't behave normal. Sometimes it starts with delay, sometimes when finished it stays in the last frame of the animation before to produce another shot. The weapon simply doesn't play its animation properly. This all happens when I use "advanced camera" instead of the normal one. The weapon plays its animation properly and without any problems only if I use the default (in stock) camera.
I guess this is not a TorqueScript issue and I find it difficult to locate it. Any ideas?

#1
04/15/2009 (10:46 am)
delete this
#2
04/20/2009 (10:58 am)
Found my ghosting wrong.
Now is OK.