Game Development Community

T3D Web Publishing to TGB

by Mason McParlane · in Torque 3D Professional · 04/13/2009 (9:23 am) · 3 replies

I am just wondering if it will be practical to take the web publishing functionality from T3D and use it with TGB?


Thanks,
Mason

#1
04/13/2009 (11:08 am)
It would be feasible (theoretically) but not very practical at this point.

There is news coming after Torque 3D about TGB/Torque 2D and web deployment will be a part of it =)
#2
04/13/2009 (11:49 am)
Nice :)
News like TGB simplicity and functionality meets TX visual 2D capabilities or more like T2D, the "2D genre kit for T3D" (sold on its own as a t2d + core only tech as well) ;) *yes I know, but was worth a try*
#3
04/13/2009 (5:03 pm)
I got my feet wet once I heard about this web publishing thing in T3D, there is a free web plugin that will run windows apps and games its the osaKit at http://www.osakit.com. OrangeFPS uses it, runs sweet, very nice. http://www.orangefps.com

Maybe that will help you continue till web publishing gets to TGB.