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Master Server reports no active game servers

by RickH · in Technical Issues · 03/30/2009 (5:45 pm) · 3 replies

I recently installed Torque 1.8.1, as did a friend of mine. We are running the Stronghold demo. Neither of us can see a server set up by the other. When we go to gnometech, we can see that the master server does have our games listed, but when we attempt to join each other, we get "no servers found" after we click the "query master server" button. We have not modified anything at all, we're using Torque right out of the box.

Also, we tried using DMZ, and we even unplugged our routers and plugged our cablemodems straight into our PCs and turned off Windows Firewall. What could be going wrong here?

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#1
04/19/2009 (9:12 am)
Bumping this, problem still exists. It seems like our games can tell the master server that they exist, but cannot get the server to tell them about other games.
#2
04/19/2009 (1:10 pm)
from my notes on the subject

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How to use the master server
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Change these global variables in \client\init.cs. Used later to search for servers
$Client::GameTypeQuery = "Test App";
$Client::MissionTypeQuery = "Any";

Change in common\server\game.cs
$Server::GameType = "Test App";
$Server::MissionType = "TeamPlay";

Comment out in server\default.cs and delete pref files
// $Pref::Net::DisplayOnMaster = "Never";

Change port forwarding router to allow both TCP(?) and UDP ports 28000 to 28000 to server machine
#3
04/19/2009 (5:58 pm)
Thanks, kcpdad! That worked with a few very minor changes.