Game Development Community

t3d pages on site are confusing...(wrong forum oops!)

by TheGasMan · in Torque Game Engine Advanced · 03/24/2009 (12:23 pm) · 3 replies

The chart says "advanced physics" included...but above that it says
"Physics
Torque is built with an abstracted C++ Physics API with the ability to be integrated with major 3rd party physics libraries, including PhysX, Bullet, and ODE."
www.garagegames.com/products/torque-3d/preorder

...Any chance that you guys plan on cleaning those pages up so that we can get a concrete grip on what is happening ? (If the advanced physics do not include any of the physic libs listed, then how are they advanced ? ...quite murky water there.)

Edit: crap, wrong forum, sorry!

#1
03/24/2009 (12:45 pm)
True !I was expecting more information and detailed specifications on the T3d page...
#2
03/24/2009 (1:58 pm)
It was mentioned to be an Physx-hybrid system, which is fine since it's quickly spreading to all platforms Torque is available on. Creating an abstract interface that can cope with different physic libraries is probably unfeasible since their implementations and APIs vary wildly.
#3
03/24/2009 (2:24 pm)
there are a few items that i was looking for here.
1)Physics - Is the standard included abstracted C++ Physics API the same as the current T3d, Im not talking about adding in a 3rd party physics like Havok. Out of the Box. TGEA has rigid shape physics and the standard object physics (impulse, basic vehicle, gravity) Has that changed. I see alot of vague statements.

2)Artificial Intelligence - Has this been improved any. I see alot of the visual swank improved. Has there been any improvement regarding Out of the Box, placement and types of AI, or is a Pathed AIplayer the only AI thats standard?

3)Genre Packs - there was much talk about the FPS packs and Racing packs would be sold seperately. Will that be how the new content is sold from GG? in Genre based packs?

I realize that some of these were glossed over in the 320+ post, but these 3 issues were ignored on all counts, despite specific questions in regard to them.

Where is the detailed reference sheet with current details. I am in the process of purchasing the T3d engine. I will be doing a detailed check between the 2 engines to see where these issues in question stand.