Random Spawnpositions
by Lukas Joergensen · in Torque Game Engine · 03/24/2009 (8:40 am) · 4 replies
I thought i had a code for random spawnpositions, but torsion tells me this
//-------------------------- 3/24/2009 -- 16:37:42 -----
Compiling GameOne/server/randomspawn.cs...
GameOne/server/randomspawn.cs Line: 3 - parse error
>>> Advanced script error report. Line 3.
>>> Some error context, with ## on sides of error halt:
/Adding Ai players by spell beta prototype 1
function findaispawnpoint();
##{##
//find spawnpoint
%spawnpoint = getRandom(-1715.67,-1915.67) SPC getRandom(-2104.21,-1904.21) SPC (63.286);
addaiplayer1(%spawnpoint);
}
function addaiplayer1(%spawnpoint);
{
// Create the player object
%player = new Player() {
dataBlock = PlayerBody;
>>> Error report complete.
//-------------------------- 3/24/2009 -- 16:37:42 -----
Compiling GameOne/server/randomspawn.cs...
GameOne/server/randomspawn.cs Line: 3 - parse error
>>> Advanced script error report. Line 3.
>>> Some error context, with ## on sides of error halt:
/Adding Ai players by spell beta prototype 1
function findaispawnpoint();
##{##
//find spawnpoint
%spawnpoint = getRandom(-1715.67,-1915.67) SPC getRandom(-2104.21,-1904.21) SPC (63.286);
addaiplayer1(%spawnpoint);
}
function addaiplayer1(%spawnpoint);
{
// Create the player object
%player = new Player() {
dataBlock = PlayerBody;
>>> Error report complete.
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#2
//-------------------------- 3/24/2009 -- 17:03:00 -----
Compiling GameOne/server/randomspawn.cs...
GameOne/server/randomspawn.cs Line: 3 - parse error
>>> Advanced script error report. Line 3.
>>> Some error context, with ## on sides of error halt:
/Adding Ai players by spell beta prototype 1
function findaispawnpoint(%this,%spawnpoint);
##{##
//find spawnpoint
%spawnpoint = getRandom(-1715.67,-1915.67) SPC getRandom(-2104.21,-1904.21) SPC (63.286);
addaiplayer1(%spawnpoint);
}
function addaiplayer1(%this,%spawnpoint);
{
// Create the player object
%player = new Player() {
dataBlock = PlayerBody;
>>> Error report complete.
03/24/2009 (9:04 am)
Tried it but similar bug came up://-------------------------- 3/24/2009 -- 17:03:00 -----
Compiling GameOne/server/randomspawn.cs...
GameOne/server/randomspawn.cs Line: 3 - parse error
>>> Advanced script error report. Line 3.
>>> Some error context, with ## on sides of error halt:
/Adding Ai players by spell beta prototype 1
function findaispawnpoint(%this,%spawnpoint);
##{##
//find spawnpoint
%spawnpoint = getRandom(-1715.67,-1915.67) SPC getRandom(-2104.21,-1904.21) SPC (63.286);
addaiplayer1(%spawnpoint);
}
function addaiplayer1(%this,%spawnpoint);
{
// Create the player object
%player = new Player() {
dataBlock = PlayerBody;
>>> Error report complete.
#3
03/24/2009 (9:22 am)
function findaispawnpoint(); {}
function addaiplayer1(%spawnpoint); {}
function findaispawnpoint(%this,%spawnpoint); {}
function addaiplayer1(%this,%spawnpoint); {}Remove the semi-colons before the braces. Only use semi-colons for line terminations and ending a datablock after the closing brace.
#4
03/24/2009 (9:26 am)
omg lol xD thanks works now ^^
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