aiPlayer afraid of the water??
by deepscratch · in Torque Game Engine Advanced · 03/18/2009 (7:28 am) · 2 replies
hi there,
so how can one get an aiPlayer to follow the player into water? they seem to get ankle deep then go out, also, they cant seem to see the player when he is in water.
any fixes for this?
ta
so how can one get an aiPlayer to follow the player into water? they seem to get ankle deep then go out, also, they cant seem to see the player when he is in water.
any fixes for this?
ta
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#2
lovely, thanks Ted.
03/19/2009 (11:10 am)
yeah, I added$TypeMasks::WaterObjectTypeto his scripted raycasting, now he follows me into the water, and even swims when he enters the water.
lovely, thanks Ted.
Torque 3D Owner Ted Southard