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how to portalize this room ?

by Herru Cules D · in Constructor · 03/10/2009 (12:46 am) · 10 replies

Dear all,

I'm currently workin with constructor to create a school building. In the center it has a room with 2 openings on each side. And i want to create a portal on each side. But it still not workin..

url to the screenshot.
1.bp.blogspot.com/_YQTMGzU4Wls/SbYaYHgs-YI/AAAAAAAAAMI/0m2AAwWCZPg/s1600-h/porta...

url to the dif file.
www.geocities.com/herrudarmadi/interior.zip

Could you guys help and/or giving me any inputs with this. thanks a bunch!!

#1
03/11/2009 (1:32 pm)
It doesn't really look like a good candidate for portals - do you need a portal there for any particular reason?
#2
03/11/2009 (8:23 pm)
yeah, i've tried so many times to create a portal there and always fail.

Well i think the reason is the lighting inside the room(hallway) is not too good, it looks unreal (so flat and toonish i think).
#3
03/11/2009 (8:26 pm)
got any suggestions for the lighting inside the hallway so it can be more realistic ? or it's just texture problem ?

thx for the replies
#4
03/11/2009 (10:14 pm)
@Herru Cules D:

I can look at the file, but you will need to include the CSX file.
#5
03/11/2009 (11:44 pm)
ups i forgot to update the csx file here.

thx before jaimi for checkin my csx.

www.geocities.com/herrudarmadi/interior.zip
#6
03/12/2009 (12:47 am)
Your use of portal is not correct. One do not place a brush in the space to be a separate portal, and call that brush a portal brush. Portal brush are used to cover the openings to the NEW area that will be a new zone. If the area is not open to the playing zone, it is already a separate zone, as it is closed off.

Here are some already defined forum search that reek of information.
how to create a portal

creating a portal

And here is a test BSP i built a long time ago, who have working portals to example how they work, and how to use them. I always find example is best teacher.

#7
03/12/2009 (1:02 am)
@Caylo G:

ah I forgot to delete the small portal entity at the center of the hallway.

yeah i've tried to cover the 2 openings on each side with portal, but it still not workin.

and another strange thing is, inside the rooms i must create a simple brush and set it to portal so that the room can became a zone, if I remove it the room is not a zone anymore (i think the room has no openings).

#8
03/12/2009 (1:13 am)
If your not going to enter that 'empty' space, use a BIG block and fill it in. That open 'promenade' area do not need to be portal off, it is way to OPEN to consider it.
#9
03/12/2009 (1:25 am)
yeah after couples of day workin on it I think I'll agree with that answer. But the lighting in the hallway is not too good, it looks unreal (so flat and toonish i think).

is there a way (without changing the sun ambience and color on the world editor) so i can make the hallway a little bit darker than the outside area ? I'm new to this lighting things.

hey thx for the reply Caylo :)
#10
03/12/2009 (1:32 am)
Use darker textures, or a subtle light who cast dark contrast color.