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No behaviors in PSK

by Armand Molinski · in TGB Platformer Kit · 02/27/2009 (11:07 am) · 2 replies

Hi,

I installed TGB 1.7.4 , then installed the PSK 1.1, made the changes in the SDK Code, recompiled and followed the demo level basic tutorial until the point where you have to add a scene object and assign an behavior to it. But there are no behavoirs! Seems like behavoirs get ignored somehow.
Does anybody know what is happening here?
It's really frustrating, recompiling, blablablab, and nothing is working.

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#1
02/27/2009 (12:49 pm)
Hmmm, just make sure that you actually have behaviors in the project's behavior directory first. Otherwise, you might need to copy them over by hand.
#2
02/27/2009 (11:38 pm)
Thanks. I checked the directory structure and saw that TGB screwed it up (making a new project from template).

It created two game directories so the dir- structure became:
\---testPlatformer
+---common
| +---data
| | +---audio
| | +---fonts
| | \---help
| +---gameScripts
| | +---client
| | \---server
| +---gui
| | \---images
| \---preferences
+---game
| +---common
| | +---data
| | | +---audio
| | | +---fonts
| | | \---help
| | +---gameScripts
| | | +---client
| | | \---server
| | +---gui
| | | \---images
| | \---preferences
| +---data
| | +---levels
| | \---tilemaps
| +---game
| | +---behaviors
| | +---data
| | | +---audio
| | | +---fonts
| | | +---images
| | | +---levels
| | | +---particles
| | | +---screenshots
| | | +---shapes
| | | \---tilemaps
| | +---gameScripts
| | +---gui
| | \---managed
| +---managed
| \---resources
| \---PlatformerArt
| \---data
| +---audio
| | +---dragon
| | +---drill
| | +---general
| | \---music
| +---fonts
| \---images
| +---Actor
| +---Background
| +---Drill
| +---Enviro
| +---GUI
| \---Misc
\---resources
\---PlatformerArt
\---data
+---audio
| +---dragon
| +---drill
| +---general
| \---music
+---fonts
\---images
+---Actor
+---Background
+---Drill
+---Enviro
+---GUI
\---Misc

luckly there was a default project in the second game dir. I opened it and the behaviors get loaded finally.