Game Development Community

iTGB 1.2 ETA

by Ee · in iTorque 2D · 02/06/2009 (2:57 pm) · 207 replies

EPIC Thread Locked. iTGB 1.2 is released. Let the animal abuse and spamming cease. Please go to this thread for further information: iTGB 1.2 Release Details

Buster is spared.

6 puppies by release date of 05-08-2009
Buster is thanking Ronald because he loves them puppies.

No real puppies were slapped during the course of this thread. - Ee
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Thread is locked
#201
05/08/2009 (2:35 pm)
GNU tar is default with Macs now. That means "tar zcvpf archive.tgz ." is enough. No "-" required. The p flag is to preserve permissions. Good habit, maybe not necessary for this particular tree.

For ease of terminaling, I've installed Visor+SIMBL, with Visor bound to ctrl+esc. Use it, and be addicted :)

Good call on separating the docs. Perhaps you should even distribute source and editors separately? A DMG with TGB built to defaults+debug. Ask me about tools on IRC.
#202
05/08/2009 (2:44 pm)
I definitely want to preserver permissions, as a certain files need to be read/write or there will be a crash.

So if I'm in the base folder, contents being engine, tgb, games, tools, and documentation:

tar -cvfzp iTGB_1_2.tgz

Should work? I'm getting a strange error from that: Cowardly refusing to create an empty archive....
#203
05/08/2009 (2:47 pm)
tar -cvfzp iTGB_1_2.tgz *


make sure you specify star at the end, that says what to put in it.

tar <options> <tar filename> <pattern of things to include>
#204
05/08/2009 (2:49 pm)
>_<

<=== Feels dumb
#205
05/08/2009 (2:52 pm)
cd to the directory, "tar zcvpf archive.tgz ." - note the period, which means "current directory and down". Star works, too, but it's not The Way of The Beard ;)
#206
05/08/2009 (2:53 pm)
War of the Tuxies: Episode 1 - War for the Tar ^^
#207
05/08/2009 (3:22 pm)
Thread Locked. iTGB 1.2 is released. Let the animal abuse and spamming cease. Please go to this thread for further information: iTGB 1.2 Release Details
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