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TGEA 1.8 BUG:AssertFatal on client connecting a dedicated server

by Luis Anton Rebollo · in Torque Game Engine Advanced · 02/06/2009 (12:01 pm) · 1 replies

I have setup a dedicated server and connect with client using precompiled Stronghold gamexample from TGEA1.8, but when i recompile the project i get a AssertFatal from client.

Decrementing a reference with refcount 0!

Anyone can can check if it's a bug?