interior textures suddenly disappearing in 1.7.1
by Chris Calef · in Torque Game Engine Advanced · 01/31/2009 (8:16 pm) · 6 replies
Anybody have experience with interiors in tgea 1.7.1 suddenly losing their textures and looking like this?

Don't know if I zigged when I should have zagged or something, but I wasn't messing with anything that I would think could do THAT. :-P
Thanks,
Chris

Don't know if I zigged when I should have zagged or something, but I wasn't messing with anything that I would think could do THAT. :-P
Thanks,
Chris
About the author
#2
02/01/2009 (12:41 am)
Are you by any chance using the NOV 2008 DirectX SDK?
#3
02/01/2009 (3:43 am)
Definatly the wrong SDK.
#4
www.microsoft.com/downloads/details.aspx?FamilyID=ea4894b5-e98d-44f6-842d-e32147...
02/01/2009 (12:48 pm)
If you're running the Nov 2008 SDK, you need to go back to the August one:www.microsoft.com/downloads/details.aspx?FamilyID=ea4894b5-e98d-44f6-842d-e32147...
#5
02/01/2009 (3:46 pm)
Whats the difference between November and August SDKs, when it comes to TGEA? We've been running November ourselves with no issues whatsoever.
#6
02/01/2009 (5:25 pm)
Thanks for the responses, y'all -- I forgot about that November SDK problem, I did see a note about it. Downloading the August one now.
Associate Jaimi McEntire
King of Flapjacks
edit: On second thought, it looks like you may have a debug render mode set. Have you tried resetting the render mode (from the console: SetInteriorRenderMode(0);)