Resources & ResourceInstance in 1.8?
by Chris Calef · in Torque Game Engine Advanced · 01/30/2009 (4:29 pm) · 2 replies
In previous versions of Torque I've been accustomed to using things like TSShape::mSourceResource to get at the filename and path of the resource, like "mShape->mSourceResource->name". In 1.8 apparently there is no more ResourceInstance. Maybe that was a weird way to get that, but anybody got a quick clue as to how I should be doing it now?
Thanks!
Chris
Thanks!
Chris
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Associate Jaimi McEntire
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shapePath = hShape.getPath();